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Art, Games

20
Apr 2010

Scott McCloud | Journal » Archive » Wrong Question?

If you’re asking if videogames are art, I think you’re asking the wrong question. I don’t think art is an either/or proposition. Any medium can accommodate it, and there can be at least a little art in nearly everything we do.

Once in a while, someone makes a work in their chosen medium so driven by aesthetic concerns and so removed from any other consideration that we trot out the A-word, but even then it’s a matter of degrees, and for most creative endeavors you can find a full spectrum from the sublime to the mundane.

This all started with Roger Ebert's post stating that "Video games can never be art" -- which, as much as I respect Ebert, is a completely baseless statement.

I haven't had much time to really focus on anything, but I have spent more time playing with Processing. My latest sketch involves repeating patterns of Bezier curves in interesting fashions. I'm trying to make something along the line of Truchet tiles, but I'm a long ways from that.

Bezier Tiles

Just posted my first processing app Gravity Flock. I spent awhile playing around and finally just decided to publish it, but I'll probably have a couple variants up soon.

Processing is pretty awesome. It really simplifies the process of building a Java applet and tosses in some fairly good graphics libraries, and I have really enjoying experimenting with it.
 

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